Jasmine Burks
Environment Artist | Graphic Designer
Tahir's Playbook
Tahir’s Playbook is a game for the Detroit Public Schools developed by the Michigan Department of Health and Human Services and Games for Entertainment and Learning Lab at Michigan State University.
Employer: G.E.L Lab/Michigan State University
Roles: Prop Artist, Texture Artist
Project Length: 5 Months
Dream Racer
Dream Racer is a game for the Michigan State University Federal Credit Union. It is currently in production at the Games for Entertainment and Learning Lab at Michigan State University.
Employer: G.E.L Lab/Michigan State University
Roles: 3D Modeler, Environment Artist
Project Length: 11 Months
VRchery
Defend your core from the impending hoard in VRchery, a game based on the HTC Vive, in which players are equipped with a heart rate monitor and must use a slingbow and arrow to fight off waves of enemies!
Student Project for Client
Roles: Art Lead, 3D Modeler, Environment Artist, VFX, UI
Project Length: 16 Weeks
Vesta: Virtual Vineyard
Vesta: Virtual Vineyard is a game for the Viticulture Enology Science and Technology Alliance (VESTA). It is currently in production at the Games for Entertainment and Learning Lab at Michigan State University.
Employer: G.E.L Lab/Michigan State University
Roles: 3D Modeler
Project: Currently in production
Greatest City
Greatest City is where city-building meets exploration. The goal is to build up your city, but first you have to explore an open world and convince NPC’s to join you in your endeavor. From there, you must balance the need to keep your city happy with the need to explore new horizons.
Student Project
Roles: Environment Artist, 3D Modeler, UI Artist
Project Length: 16 weeks