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Jasmine Burks
Environment Artist | Graphic Designer
Greatest City Environment Assets
Student Group Project
Fall 2016
Time-frame: 16 weeks
For the game Greatest City, I was responsible for all of the foliage models and materials, as well as several other 3D models and the UI art.
In game images from Unity.
Software Used: Maya, Unity, Adobe Photoshop, Substance Designer, Adobe Illustrator
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