Greatest City Environment Assets

Student Group Project
Fall 2016
Time-frame: 16 weeks


 

For the game Greatest City, I was responsible for all of the foliage models and materials, as well as several other 3D models and the UI art. 

In game images from Unity.

Software Used: Maya, Unity, Adobe Photoshop, Substance Designer, Adobe Illustrator

© 2020 by Jasmine Burks. 

Jasmine Burks

Environment Artist | Graphic Designer

Jasminekburks@gmail.com