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Jasmine Burks
Environment Artist | Graphic Designer
Celestus (VR Experience)
Student Group Project
Spring 2017
Time frame: 6 weeks
For Celestus, our group was challenged to create a VR experience the the HTC Vive, featuring a relaxing environment.
Roles:
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Led art asset development, keeping a cohesive and consistent art style across entire project
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Modeled and textured plants and foliage assets
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Modeled and textured gazebo
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Collaborated with level designers to set up models and textures accordingly.
Tools: Maya, Substance Designer, Photoshop, Unity
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