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Celestus (VR Experience)
Student Group Project
Time frame: 6 weeks
For Celestus, our group was challenged to create a VR experience the the HTC Vive, featuring a relaxing environment.
Led art asset development, keeping a cohesive and consistent art style across entire project
Modeled and textured plants and foliage assets
Modeled and textured gazebo
Collaborated with level designers to set up models and textures accordingly.
Tools: Maya, Substance Designer, Photoshop, Unity
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